Here are the secrets found while exploring the Doom & Destiny: Advanced world.
The numbering below represents the recommend order to unlock the secrets. Some secrets can be accessed sooner but they require a higher level and would be too dangerous to reach at lower levels. If that's the case, all secrets are accessible in the endgame, once the main quest is completed. You can always come back to these areas later on to unlock any secrets you might have missed.
This article is being reviewed.
More images and details needed. Also, the numbering of the secrets is being reviewed. If you have any information to add, leave a comment at the bottom of the page and they will be added.
This secret can be found during Chapter 1. In the Royal Crypt depths, the areas connected to Benjamin's basement, there is an area with a grate to unlock and a switch. Northwest of that unlocked grate, there is a shiny skull. Interact with it to open a passage to a secret room.
#9. In the magic shop, there is a cupboard and a statue with a protruding plaque below it. With the rogue in the party, a green arrow will appear above the cupboard. By interacting with the statue, the cupboard slides to the side to reveal a teleport circle Go through it to unlock the secret location. Rewards: purple chest (Empty Urn of the Sorcerer).
#10. Treasury at the northwest corner on the first floor. After speaking with the Queen during Chapter 2, the guard standing along the eastern wall will leave, and you can walk through the opening. Rewards: golz, Purse, MacGuffin's Crown, Key to MacGuffin's Crypt.
#11. Below the prison, on the north end of the cavern with a passage through murky water, the statue to the right of the north teleport circle opens a door between the braziers. Reward: 2 piles of golz, 2 , brown chest (Diabolic Flail of the Black Guard), blue chest (6 x ) and a famished gate (opens for 75x food) leading to 5 piles of golz, a coffin, 2 , 1 , blue chest (4-6 x ) and an altar.
#16. In MacGuffin County, along the southern edge of the mountain range around Snow Mountain, there is a single dead tree. Enter that for the reward: a merchant selling 12 of each Primary nuggets for 10x Dead Hands.
#18. At the first area, there is a hidden vine behind the northwestern tree that leads to a pit. Rewards: 3 piles of golz, 2 x , 2 brown chests (Profane Symbol of the Black Guard, soft leaf roll), and an altar.
#19. On the south end of the path from the entrance, next to the first accessible teleport circle, is a statue that lowers the bars blocking the arena. Rewards: golz and access to the arena.
#20. In the sewer maze past the beige drake, stand to the left of the woman facing left and click on her to teleport to the one facing right. Reward: 3 piles of golz.
#21. The teleport circle north of x deposits you to the right of another portal. Enter it from the left. Rewards: 3 piles of golz and a red chest (resource box).
#22. After returning from the previous screen, again click the statue facing left to teleport to the one facing right. Rewards: 3 piles of golz and a brown chest (Sturdy Leather Belt of the Barbarian).
#23. In the same room as the 2nd pair of teleporter statues, there is a hidden door in the NW corner (between 2 mage statues). Area beyond contains a big floating crystal, 2 food baskets, and a red chest (thermos).
#24. In the room with switches to left and right, go past the stone gates to the gate in the walkway. East of here is an invisible floor to the blue chest (5 x ).
#25. Touching each of the lamposts around the village bridge opens a door to the left, past the boulder. Rewards: food, reagents, stuff, 2 blue chests (10 x , 5-6 x ), a red chest (resource box), a chef's cauldron, and a mana spring. Past the mana spring is a red chest (alchemy phial).
#26. The Inn southeast of #25 can be entered by clicking the center of the wall. Rewards: golz, cupboard with food, 2 , 1/2 price reagent merchant, a chicken and a big floating crystal.
#27. The path to the right of #26 leads to dead end concealing a hidden passage. Go through that for Rewards: 5 piles of golz, , and a brown chest (Snake's Bracers of the Sorcerer).
#28. Down the ladder past Death's throne room, click the outlined brick in the east wall to open the archway to the right. Rewards: 2 piles of golz, red chest (resource box), brown chest (Arcanal Staff of the Wizard) and blue chest (5-6 x ).
#31. At the stairs down from Violet MacGuffin, the statue to the left slides aside a bookshelf directly south, revealing a void gate. If you return back out of the void gate to the Mage tower, go downstairs to lower floor
Rewards: void, a red chest (Boule de Void), 2 blue chests (5-6 x , 10-11 x ), and a shortcut to Iota's house.
#35. In the room with the necromancer's spirit are five buttons (outlined bricks.) The sequence 3, 4, 1, 5, 2 opens the archway behind the spirit. Rewards: golz, reagents, 2x dead hands and a lich. Defeating the lich grants: 3 medium piles of golz, 2 brown chests (Livingbone Sceptre and Livingbone Buckle of the Necromancer), and 3 blue chests (5 x , 5 x , 3 x ).
#36. At the bottom of the chasm, west end, a row of bones leads toward a stone archway. Click the archway to enter. Rewards: 2 medium piles of golz, 2 coffins (5-6 x , dead hand), a brown chest (Holy Whip of the Warrior), an altar, and a lever that opens the gates across the bridge above.
#37. Enter the Mage Tower district from the northwest (top left) side. Rewards: golz, blue chest (2 x ).
#38. The park in the Restaurant/Hotel district of Imperial City has a yellow chest, completely hidden behind the south tree. Reward: Battle Postcard III.
#129. After the Such a Complicated Love quest, another section of the Imperial Palace becomes accessible. Before rushing to the vault, note that the dresser to the SW (below the portrait of Queen Elizabeth?) can be opened. Reward: Moneybag.
#41. Outside the northernmost building, a switch behind the east side pine tree opens a nearby stairway down. Rewards: 5 piles of golz, food, reagents, and a red chest (thermos).
#42. Inside northernmost building, click silver statue. Rewards: 5 piles of golz, 2 , blue chest (10-11 x ).
#43. South of #41-42, the eye on the eastern building opens the door. Follow the path west through the wall. Rewards: 6 piles of golz, 2 , food.
#44. Inside a building to west, click the orange pot on the right. Rewards: 2 blue chests (10-12 x ,11 x ).
#45. Inside the Labyrinth, along the right-hand path. On the north wall of the maze is an outlined brick which opens the door to the right. Rewards: 8 piles of golz, 2 , stuff, and 2 blue chests (4-6 x , 6 x ).
#46. Along the left path, the wall directly behind the aristocrat opens a secret door. Rewards: 15 piles of golz, 2 , 2 blue chests (5-6 x , 2 x ).
#48. In the shack on top of the mountain, the fridge slides aside to reveal a ladder. Rewards:3 piles of golz, 2 , blue chest (5 x ), an altar, and a void gate (100). Beyond the gate are 5 , blue chest (2-3 x ), and a red chest (Boule de Void).
#49. From the mine entrance, one track splits off to the east wall. Follow to a secret area. Rewards: 9 piles of golz and a blue chest (11-12 x ).
#50. In the room where a blue cube is seen, the grave marker west of the first ladder opens a passage in the north wall. Rewards: 6 piles of golz, reagents, blue chest (10-12 x ), a chicken, a mana spring, and a big floating crystal.
#54. (Invisible passage): Turn left at the invisible passage (at the 2nd square tile) instead of going up/north and follow the path leading to the first secret.
Rewards: golz, food, a spaghetti shrine and a Piggy bank. Standing in front of the pillar south of the red chest drops you into an area with more golz, void, 12 x , 5 x and a void gate. Through the void gate is more void, a void accumulator and 2 x .
#55. (Statue): Go back to the building past the previous secret, there is one of these statues with red eyes and an arrow-tip sword to the left of the building. Stand in front of it to fall through the hole and discover secret 2. Rewards: 11 piles of golz, a reagents crate, a red chest containing a mortar and pestle, and a blue chest with 11-12 .
#56 (Switch): One can trigger the secret and partial rewards by just walking in front of the trap statue on the right side of the exterior entrance. For full rewards:
Return to where you found the previous secret, enter through the door of the building and follow the path. After falling through 3 holes and following the path, you will eventually find a grey astral gate leading to your void resource boxes. Further south of that gate, there is a room with a switch. Activate it to unlock a staircase that leads back to the first area of the location. Rewards: blue chest, golz, reagents crate, stuff crate, 12 x , a big floating crystal, and a chicken.
#57. Office level - on the west end of the cafeteria, follow the light colored tiles through the wall. Rewards: Big-Events Hat of the chef, Big-Events Apron of the chef, and Big-Events Ladle of the chef.
#58. On the north-west part of the right section of the Laboratory level, the ladder can be reached through the hidden passage. Rewards: void and a void merchant.
#59. On the far left of the Laboratory shop is a secret path that loops north and back east to the area behind the counter. Rewards: a big floating crystal, Curse Removal, and gem converters to make Primary nuggets into Secondary nuggets, Primary nuggets into Primary shards, and Primary shards into Secondary shards.
#87. Enter any of the evil clones' apartments after you get their keys. Rewards:
SuperCool Staff of the wizard, SuperCool Tunic of the wizard, Supercool Hat of the wizard, Arcane Flame Rod of the sorcerer, Alligator's Bracers of the sorcerer, Alligator's Amulet of the sorcerer,
Rightful Mace of the cleric, Rightful Chainmail of the cleric, Rightful symbol of the cleric, Chic Longsword of the knight, E Plate Armor of the knight, Exaggerated Large Shield of the knight
Horse Buster Sword of the Barbarian, Yob Underpants of the Barbarian, Yob Belt of the Barbarian, Allbreaker Flail of the black guard, Bad Bad Banded Armor of the black guard, Bad Bad symbol of the black guard
Familybreaker Dagger of the rogue, Disrespectful Cloak of the rogue, Unpolite Shoes of the rogue, Very long bow of the ranger, Exaggerated boots of the ranger, Exaggerated quiver of the ranger
#66. There are two statues at the top and bottom of the elevator shaft with protruding plaques below them. Interact with both of them to activate a void door at the bottom of the elevator, on the next floor down.
#67. On the 1st floor of the Mage Tower, activate the red books on 2 bookshelves to access the area with a big floating crystal.
#68. On the 3rd floor of the Mage Tower, a transparent walkway allows access to the blue chest in the NW corner.
#69. Push the death statue beside the eastern tower to reveal a staircase. Grants access to inn/bless facilities.
#70. On the 1st floor of the eastern tower, opening boxes to make pattern 7 and C will reveal a staircase.The area below includes multiple stuff crates and a stuff vendor. (Note that activating any further boxes will reset the puzzle and hide the staircase.)
#71. In the giant Ivory Castle, a crack in the wall below the portrait of of George Washington grants access to an equipment vendor: Legendary Bracers/Buckle/Underpants/Cloak/Bandana/Awards Score.
#72. In the mine, 1st screen, a railway track leads W to a blue chest and chef's cauldron.
#73. At the bottom of the stairway, just before the exit to the swamp area, there is a hidden door in the wall. These lead to 3 crystal conversion merchants - merge nuggets, merge shards, create primary shards.
#74. Follow the wall W of the entrance to the swamps to a rope. From directly beneath the rope, hitting interact/up(?) will grant access to a half-price reagent vendor. Reward: 2 reagent flasks, blue chest with 2 x
#75. Heading directly S from the entrance to the swamps leads to an "unsuspicious" statue. Push it E to reveal stairs to an inn and a big floating crystal.
#76. A flickering crystal in the NE part of the swamps serves to teleport the party to the island with 3 blue chests.
#77. The SE part of the swamps contains a shrine and a big floating crystal. A hidden path to the E of the shrine building grants access to the brown chest.
#78. Level -1 of the Hall of Memory (building with the branches puzzle) features switches on the hidden faces of the 2 square pillars - activate to progress and reveal 2 blue chests.
#79. The refrigerator beside the pit in Hall of Memory level -1can be opened to reveal a portal. Enter for 6 food baskets, a food vendor, and Legendary Toque of the Chef.
#80. The NW home in the truffle village can be entered. Reward: 2 void containers, void vendor.
#81. A brick a few steps W of a death statue releases spikes on the E side of Death's throneroom. The revealed wall contains a secret door. The room beyond holds a switch, 5 piles of golz, and a red chest containing a picnic basket.
#82. 2 bricks on the W side of Death's throneroom can be activated to reveal a hidden door. Room beyond contains a switch, a red chest - and another hidden door 2 steps E of the switch...
#83. See above. 2nd half of the hidden area contains 4 piles of golz, 2 void containers, and a red chest with a Boule de Void.
#84. In the FSM Tower for the Rogue, a Rogue can detect a secret door; activate to get the secret and progress the plot.
#85. In the basement of the FSM Tower for the Knight, 3 bricks can be activated to open a secret door in the N wall. The area beyond contains a food basket and a blue chest. Rewards: piles of gold, Legendary Chainmail of the Cleric in the brown chest, 5 x in the blue chest, 1 food crate.
#88. Temple Passage 1: On the floor -1, in the right part of the room with 2 elevators and a statue, in the wall near the torch.
#89. Temple Passage 3: On floor -1 after passing through the central doors of the temple, in the wall. Rewards: 23 piles of golz, two blue chests with 5-6 x in each of them.
[Taking several steps S appears to trigger a second secret - given that this brings the total number of secrets to 150, this appears to be a bug?]
#133. Temple Passage 2: When the elevator is activated on floor -2, after placing all 3 meatballs on the pedestal dishes.
#134. FSM Temple Secret 4: On floor -2, there are 2 pink boulders and a teleport circle on this floor. Once you find these, you will have to push each boulder into the teleport circle at the north (equip the Knight and Wizard classes). Once both boulders are pushed through the teleport circle, go through it and you will have access to a small inaccesible area near the water. Rewards: blue chest with 3 x (or 3 x ?), small brown chest with a Pastafarian key, 3 huge piles of golz.
#135. On floor -3, upon completing the puzzle for the Flying Spaghetti Monster's spawn challenge.
#91. A couple of squares S of a rock outcrop in the middle of the forested area is a hidden rope to a secret location with a shrine, a void container, and 7 piles of golz. The other entrance/exit is in the 1st building E of the obvious entrance to the Docks (SW member of a group of 4 adjacent concrete buildings), between the glowing green cylinders.
#92. In a group of 4 concrete buildings, the one to the NE has no door, but a switch. The crate directly E of that location is a disguised green chest containing Rogue's Cosplay III.
#93. Inside the NW member of 4 adjacent buildings is a ladder mostly hidden behind the bottom row of lockers. It leads to a secret area containing stuff, void, and a void door.
#94. The area between warehouses can be accessed from inside the E warehouse, by following a path out the W edge. Reward: golz and a red chest.
#97. The area just NW of Sandy Inn is a secret location, the Ravine.
#98. A tangle of transparent paths provides access to the other side of the ravine - and to a blue chest containing 2 x .
#99. Just a bit NE of the entrance to the interior, mostly hidden by a statue, is a rope to a secret basement area. Reward: 27 piles of golz (20 small, 7 large), 3 blue chests containing 12 x , 12 x , 5-6 x , and a green chest with Warrior's Cosplay IV.
#100. In the 1st jungle maze area, towards the N edge of the 1st screen, is an area with a barrel, a coiled rope, and several digging implements. A hole hidden behind the tree in the middle leads to a secret area. Reward: 11 piles of golz (1 huge, 4 large, 6 medium), 3 stuff boxes, and a brown chest containing Advanced Bracers of the Sorceror.
#101. In the 1st jungle maze area, on the 3rd screen, is a pit with a rope leading down to a secret area with a big floating crystal, a chef's cauldron, 1 reagent flask, 2 stuff boxes, 4 food baskets, and a blue chest.
Note that a hidden pit towards the E edge of the screen also provides (one-way) access to this area.
#102. Within the 2nd jungle maze area, in the underground maze near the exit, there is a hidden path in the NE corner to a secret room with 13 piles of golz and a blue chest containing 2 x .
#103. On the eastern edge of the jungle is yet another ruin, hosting a convention of summoner kids. Beyond the one kid accepting challenge are ~27 piles of golz... and a path leading to a stone structure with an open doorway... leading to a secret underground area. Reward: 18 piles of golz, 1 reagents flask, 3 stuff boxes, blue chest containing 5 x , yellow chest containing Battle Postcard XXXV, and yet another of those lovable jungle traps asking you to balance golz against an item (in this case, a piggybank).
#104. In the swamp-like part of Demon Island, north of the jungle and east of the barren terrain, there's a secret "chef's camp" close to the center of the island represented by a small tent icon on the world map. It leads to a small area with food resources and reagents.
At the center of the area, there's a chef next to a chef's cauldron but the island is inaccessible. You have to find and activate 3 switches to unlock 3 wooden boards: 1 is visible, 2 are hidden behind trees with thorn bushes close to them.
Once you find and activate all the switches, go to the central island, there's a small green chest with chef's Cosplay IV inside; the chef will sell it to you for 50x soft leaves rolls. Rewards: food, reagents, chef's Cosplay IV.
#106. Near the ladder down is a blue chest. Access is provided via a hidden path, starting from a gap in the wall to the S.
#107. Progress through the lava map requires activating lighter-colored stalagmites to raise squares above the lava, as well as activating magical braziers to extinguish walls of fire. One stalagmite (near the pole) allows access to a blue chest on the N edge of the map.
#108. There is a secret in the first area of Pyromancer's Cemetery. With the Pyromancer class equipped, light the two braziers close to the door leading north. A green chest will appear. Reward: Pyromancer's Cosplay I.
#113. On the first map of the Death Mountain mine, there is a hidden exit on the S edge (look for the lighted area with no apparent source). This leads to an enclosed wooded area with a blue chest.
#114. The Death Mountain Labyrinth features an apparent cul-de-sac with a chicken at the end. Sacrifice the chicken and take the hidden path W to access a secret area containing a chef's cauldron and a blue chest.
#115. After passing through the Village of the Red Ninja, there is a forested area at the very foot of Death Mountain (past the signpost). The NW corner of this area counts as a secret and contains a chest.
#117. Entering the portal at the top of the Mage Tower to begin Rescuing the Archmage grants access to new areas in Benjamin's House. The full bathtub on the 2nd floor contains an obscured small green chest holding Pirate's Cosplay 6.
#118. Activate the W bookshelf in the northern bedroom on the 2nd floor to open the dresser. Reward: piggybank
#119. The south face of a building on the western edge of town has a hidden alchemical gate (go to the SW corner of town and head N). Pay 250 reagents to enter area with some golz, a big floating crystal, and a red chest containing a purse.
#120. A bit W of the center of the map is an area mostly enclosed by tress, accessible only from the N via a gap between buildings. It contains various crates stacked around a red barrel, 4 piles of golz... plus a red chest 2 steps W and 1 S of the red barrel, mostly hidden behind a tree. Reward: shopping bag.
#123. The tower on the little island a bit S of Death Mountain contains an secret shop. The starving resident knight will sell items after receiving sufficient (700?) food: Epic Longsword/Large Shield/Magic Sword/Magic Shield/Breastplate/Bandana.
#125. A little island on the NE edge of Steel's Lands holds a small building - actually a secret prison! A "resident" set of glowing red eyes in black armor demands 50 Dead Hands, after which it will sell Epic F(l)ail/Profane Symbol/Cloak Shoes.
#138. On the 1st level, a button on a wall towards the NE corner of the map releases a ladder to a secret area on the surface. Reward: a red chest.
#139. On the 1st level, a bit E of the ladder to the 2nd level rests an empty cart - and telltale marks indicating a track intersection. Push the cart past the intersection and head S to access a hidden room - and another ladder to the surface. Reward:a red chest.
#140. On the 2nd level, from a senseless-looking jumble of rails near the center of the map, a single track leads N... towards a suspicious rectangle in the wall. Follow to emerge near an apparently-inaccessible red chest passed earlier.
#147. Discovering the secret shop: the place itself is a secret location. To get to this location, you have to go through the Training Camp first, which can be accessed with the red motorboat or the flying ship. The entrance to the secret shop is located in the left wall of the tower, on the same level as the sign.
#148. There is a secret location on the island to the left of the final FSM tower, on the other side of the whirlpool, near the southeast corner of the world map. The location is at the lone palm tree on that island. There are 3 red chests to loot. Rewards: a purse (golz limit +800), a piggybank (golz limit +1,200) and a moneybag (golz limit +2,000).